Healing effects that heal a certain % of your MAX HP stack with their own kind and general healing boost relics, but not with other MAXHP heal effects. So having two +45% poison damage relics will yield a damage bonus of: (base damage) x 90%. Positive damage effects work additive on base damage and same items stack. weapons that convert to fire attack 20% of the time with tam'ok's breath 50% will result in 60% fire attacks, but im not sure about this one. I think chance based effects work the same, i.e. If you have two of those item with -30% and -20% and want to buy an item for 1000GP base price it's: It's most visible when using items like Worshipper's cloak (-X% gold price). I think the second type percentage reduction does stack but with deminishing returns as every new instance of the reduction gets applied to the already reduced number.
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